Development Update - January 2018
After a short break to spend some time with the family for the holiday's, development is back on! The current work is focused the lobby for the multiplayer mode to allow for players to connect with each other from their respective Vives. Additionally, a level design and technical art overall is underway. It is about time we make the blobs more...well... blobby. Several ideas have been floated on how to redesign the room to make it more interesting to interact with! This week should be packed with a lot of progress in both the networking and design aspects of this project. By the end of the month, the hope is to have multiplayer implemented (even in a crude way) and a full technical art pass completed making the game more visually appealing. Hope to have some screenshots up for you all soon.